Kevin Ring
Kevin Ring
We have long disabled the use of the water mask effect on macOS, because it was crashing. But at least in UE 5.3 on my M4 Max machine, it now...
Starting in UE 5.5, Epic added tinyxml2 headers and libs to `C:\Program Files\Epic Games\UE_5.5\Engine\Source\ThirdParty\TinyXML2`. By using these in our builds (using a vcpkg overlay port), rather than bringing our own,...
This is some extremely hacky code that demonstrates how the new multiple view support in CesiumGS/cesium-native#1125 can be used in Unreal. Don't even think about merging it, but it might...
The `CesiumCartographicPolygon` can be used to clip out sections of a tileset, but it does this by discarding pixels during rendering via an opacity mask. This is fine for some...
Mentioned on the community forum here: https://community.cesium.com/t/solved-ios-apps-distributed-to-the-app-store-crash/29401 https://community.cesium.com/t/issues-with-cesium-in-ue5-4-on-ios/37756/3 Packaging a game and running it on an iPhone from Xcode works fine. But if we create an "archive" (ipa) and then...
Adds a `diff` method to `TreeTraversalState`. This method calls a callback function for each state instance that is different in the current traversal compared to the previous one. The idea...
`{y}` is numbered from the South, `{reverseY}` is numbered from the North, but the documentation says the opposite. The doc was probably copied from CesiumJS, which internally numbers tiles from...
Bing Maps is deprecated. Users using it via Cesium ion will still be able to access it through 2028, but people that were using it directly are running out of...
CMake 4.0 is already rolling out on GitHub Actions, and our users are likely to start adopting it soon, too. Unfortunately, cesium-native currently doesn't build with this version because some...
`Tileset::updateView` effectively allows you to query for a set of tiles that meets a particular screen-space error from the viewpoint of a camera with a particular perspective frustum. After #1125,...