Kristian Duske
Kristian Duske
Laughably I can't find an easy way to commit an editor from outside the `QTableView`, so I'm not sure what to do.
Please remove that link, it might have licensing issues.
When converting SoF textures from .m32 to .wal, palatte isues occur in Trenchbroom when trying to use them. For work on support for this game (maybe others?) .m32 native support...
As you can see, this feature is currently planned for the 2.1 milestone, which means that I'm not going to start working on it right away. I have very little...
https://github.com/kduske/TrenchBroom/pull/2010 backports this functionality from master to 2.0.0 and will be part of the next RC. To use it, look at the game cfg file to find this (copied from...
> Sorry, I have no idea how to implement and compile functionality from these commits; are you saying I should wait for the next RC? Yes. > Interestingly, in the...
.def support should be okay, but it's quite limited since the .def format doesn't support many of the features that .fgd has. Could you upload the .def file somewhere so...
Please create a separate issue and attach the def files in question. DEF support is Limited in TB, but I‘ll see what I can do.
I see. Let me rephrase and make more concrete suggestions. Once the inspector section is given enough width, it splits into two columns. Reducing its width again merges the columns...
I don't think Ctr+Shift+Drag is unused; shift restricts the drag axis and it should work even when you're duplicating.