Kristian Duske
Kristian Duske
I can reproduce this on Ubuntu 20.04, but not on Ubuntu 18.04 or Ubuntu 22.04.
[This](https://forum.ubuntuusers.de/topic/absturz-bei-qt-datei-dialog-could-not-load-a-p/) discussion thread (unfortunately in german) explains it as a linking problem; there, a Qt app was statically linking against libpng in a different version than the system libpng. This...
> So, yeah. Hmm. What's the right approach... passing in the gametype to the PortalFile constructor (and on into the load function) so it can make this adaptation? That's not...
What is the magic string, actually?
Sounds interesting! If you run into any particular snags with our (partially abhorrent) rendering code, let us know, maybe we can help. You can ask here or on discord: https://discord.gg/WGf9uve
Sprite rendering was added with PR https://github.com/TrenchBroom/TrenchBroom/pull/3843, but there are some leftover tasks still to do: - support parsing sprite info from FGD, ENT, DEF files where supported - support...
What kind of entity? Can you please paste it here?
Thanks for the explanation!
It's odd because the implementation does what you describe, see https://github.com/TrenchBroom/TrenchBroom/pull/4034 Either there's a bug or there's something else going on.
We can't hardcore all of these rules into the editor, and making it configurable would add quite a bit of complexity, too. One option is to disable applying rotation to...