kas1e
kas1e
But you didnt have that error about sampler2Drect ? Or you have, but game still runs ? More of it, i tryed via glslangvalidator: it also says reserved word.
I mean you says it runs without error in console on your side, but how it can be then if sampler2Drect not implemented, and even glslangvaludator says reserved word. Maybe...
> But if I had a shader with it Hm.. So you was able somehow to run it wihout shaders at first ? I mean for me, when i run...
Btw, i use sauerbraten_2010_07_28_justice_edition_linux.tar.bz2 for tests, what one you use ? I anyyway found how to run cube2 without its own shaders at all : sauer_clien -f0 So it will...
Indeed missed the link, will try now. Hope it not SDL2 only :)
Uhm, seems they switched to SDL2 .. Your test build also SDL2 based ? Btw, i do check some youtube videos, and many of them didn't have glQueries support as...
I hacked our SDL2 to use gl4es (phew!) and it works for simple test cases. So, then i build latest version of the cube2 from the link above, and on...
Yeah, that did the trick ! So, it start the menu now, and once i tried to run any level, it crashes on reading the data, damn :( Btw, i...
Right .. it bring info and about empty shaders, and about one unsupported instruction (OpImageSampleProjImplicitLod), and about shaders which has in the arrays "-" value, i.e about 10 shaders fails...
I just set LIBGL_LOGSHADERERROR 1 , and run sauer_client , so it bring 2 errors about empty arrays, and then about 10 about negative sizes. Original shaders looks like this...