kas1e
kas1e
@sba1 Thinking about enabling by default this pthread threading, and find out some cosmetic issue (despite just needs to bunlde compiled file) : file originally named gthr-amigaos-posix.o and not gthr-amigaos-pthread.o....
@Hans Maybe that is problems with native builds from the bintray.com, but i build myself latest version from adtools on cygwin, and it definately shows 8.2.0 when i call "ppc-amigaos-gcc...
But if make by default -athread=single, then it will works fine fir shared objects and for all other stuff just like older gcc. And if one need, he can set...
@Sebastian Is ```-pg``` completely unimplemented in our side, or there just bug need to be fixed ? I also tried to use it, but crashes as well
@sba1 Find out that it crashes when I use -pg and with newlib compile, and with clib2. Just with clib2, you do have AmigaOS native implementation of profile(), so at...
I may talk bull, but maybe using separate flags "-static" and adding "-lstdc++"at end of linking line will works better than just -static-libgcc or -static-libstdc++ ? At least for all...
But if we disable glQueries in game itself, it still didn't works properly ?
So, on your side it at least runs already, without throwing those errors ? Or you still have some errors in console (like about sample2DRect), but game still runs ?...
Ok got it, so, all of this mean there is issues with warp3d which need to be fixed first, before we can made any conclussions about. Once i will be...
Btw, > I don't have any occurence of the sample2DRect error. And I haven't find any occurence of that keyword in the entire sauerbretan sources. It is in the data/glsl.cfg,...