John Quigley
John Quigley
It turns out blender can generate these, so I just need to export and use them.
This remains unfixed in all versions. I don't recall the details since it was a while ago but I believe my experimental fix in the above commit was not successful....
For Linux, its possible it might work under Wine already (the DLL injection might cause issues. I did not really do that properly and need to rewrite it to use...
d3d9.dll needs to be in the "bin64" subdirectory, not the directory containing gw2-64.exe
You can go ahead and ask here. I'm not paying attention to any other possible question forum 😄 I used to have some explanatory videos but I deleted them. That...
> > > > You can go ahead and ask here. I'm not paying attention to any other possible question forum 😄 > > I've been thinking about doing a...
I don't recall if mmobj will reimport the named exclude groups. It may not, since its not really expecting them to be there as part of a snapshot. If you...
> > > > Yes that is right. MM doesn't actual touch the game's memory at all, it just swaps stuff out just at render time. So the "prototype" for...
I use vs community 2019, the github action uses this as well. Not surprised that 2022 has Reference errors but I always struggle to fix them. If you follow the...
That's cool! I'm interested in seeing if those blender-generated vectors work better. I was disappointed with the results I got from the DXMesh library, but I couldn't be sure if...