John Quigley

Results 46 comments of John Quigley

Ok here is a release for you guys to play with: https://github.com/jmquigs/ModelMod/releases/download/1.2.0.38/ModelMod-1.2.0.38.zip You'll still see a bit of mod flickering but its not too bad hopefully and I still want...

One thing I should note is that it looks like in GW2 they changed the geometry of some assets, mostly lower poly stuff. For instance I have a mod that...

@arb1911 Can you attach the log file? ModelMod.Gw2-64.log

@arb1911 It looks like the hook failed. Did the game hang, or crash, or just run without mods?

Its probably my hook method. I'll look at it...

I got some early crashes like that when I first started on the hook code, so I doubt you are the only one affected. With DX11 in particular some other...

@DaelinDwin @arb1911, I have created a new DX11 ModelMod build for you to test if you have time. Thanks for offering to test this. The build is here: https://github.com/jmquigs/ModelMod/releases/tag/1.2.0.51 There...

@RenegadeWraith MM doesn't hook via dxgi so it shouldn't be affected by that, and is still working for me as of today. Though ironically I was thinking about making MM...

@DaelinDwin thanks for the feedback! Its interesting that chromium would block modelmod. I definitely didn't expect that and it isn't doing that for me. If you can still reproduce that,...

Thanks very much for this! I'll take a look at it next couple days. I actually haven't worked in MM for a few months now so I need to dust...