John Quigley

Results 46 comments of John Quigley

@Frosferes2 thanks for working on this, unfortunately I have several real life issues I'm dealing with now and won't be able to get to modelmod any time soon. I did...

The ref vecs may be a straight dump from the d3d data structures, i'm not sure if I run those through the snapshot transforms. Its possible there is some kind...

Its been a long time since I worked on that stuff so I don't remember all the specific differences. I do recall not really doing much with materials though, so...

There's probably no other project like this because its kind of insane. It does work for some games but there are some (and probably many more recent games which use...

We are also able to reproduce the send error. I believe its because jitsi is unable to clear out the sctp buffer quickly enough, and gets backlogged. However, you need...

I've also seen crashes that just display "memmove" as the crash point. Before we reduced our data channel usage, we could go for days without a crash, then later we...