jdibenes

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Server IP and other settings can now be loaded from a file. Create a file named hl2ss.txt and: - Put the server IP in the first line. - Put 0/1...

Hi, The depth sensors have some kind of adaptive framerate. Long throw can vary between 1-5 FPS, and AHAT framerate is reduced if the hand tracker does not detect user...

Hi, I cannot test this right now so I'm not sure it will work but: 1. Uncomment `#define ENABLE_USER_COORDINATE_SYSTEM_SAMPLE` in SamplePlayerMain.h 2. In SamplePlayerMain.cpp, in `SamplePlayerMain::Initialize` (lines 433-434) change `m_userSpatialFrameOfReference...

The segmentation examples have only been tested on [mmdetection](https://github.com/open-mmlab/mmdetection) v2.25.1.

Hi, No. Some of the data preprocessing stuff uses ARM64 intrinsics and the research mode for HoloLens 1 is different, so it won't even build.

No. The server app won't run on hololens 1 so the python script won't work.

Hi, The hand tracking module only provides position, orientation, and radius for the fingertips and joints.

Hello, For your task, you would need a hl2ss Unity client to receive and decode the stream data, which we don't have. For Unity apps that don't run on the...

Ah, in that case this repo does that https://github.com/petergu684/HoloLens2-ResearchMode-Unity We also have a prototype in https://github.com/jdibenes/hl2da