jdibenes
jdibenes
First, obtain the UTC offset from the server: ``` client = hl2ss_lnm.ipc_rc(host, hl2ss.IPCPort.REMOTE_CONFIGURATION) client.open() utc_offset = client.get_utc_offset(32) client.close() ``` Then add the UTC offset to the timestamps to convert them...
Hello, All timestamps are in hundreds of nanoseconds (1 timestamp unit = 100 ns). The `utc_offset` given by the server converts timestamps to [Windows Filetime](https://learn.microsoft.com/en-us/windows/win32/sysinfo/file-times).
Hello, `hl2ss_lnm.start_subsystem_pv` turns on the PV subsystem. The focus (and other PV) settings persist until `hl2ss_lnm.stop_subsystem_pv` is called. After that, all PV settings are reset. You can add this code...
Hello, The [sample_rgbd_pv.py](https://github.com/jdibenes/hl2ss/blob/main/viewer/sample_rgbd_pv.py#L125) script shows how to generate aligned RGBD images. After line 124, the `color` and `depth` variables contain the aligned RGBD pair.
Hello, The RGBD pair is given by the `color` and `depth` variables after [line 140](https://github.com/jdibenes/hl2ss/blob/e3be0114d2151a31b4a456762b94e04a681fb50e/viewer/sample_integrator_pv.py#L141). Then, for example, you can insert code in line 141 to save both `color` and...
Hello, You can just delete the TTS stuff from the script as a workaround. Delete lines 325 and 7.
Hello, I'm not familiar with Unreal but it should be possible to use the same dll and lib (https://unreal.gg-labs.com/wiki-archives/devops/linking-dlls) since it does not use any Unity-specific functions. The include headers...
Hello, We only provide a [C++ client library](https://github.com/jdibenes/hl2ss/tree/main/extensions) which can be used to create such extensions (e.g., a Unity receiver plugin).
Hi, the [client_stream_pv.py](https://github.com/jdibenes/hl2ss/blob/main/viewer/client_stream_pv.py) demonstrates this capability. Set `enable_mrc=True` in this script to enable Mixed Reality Capture and see the holograms in the RGB video stream.
Hello, Yes, I think it is possible to integrate this functionality without modifying the C++ code of the plugin and appxbundle. For example, the obj or ply and the bounding...