jdibenes
jdibenes
Hello, What Unity version are you using? Is enable MQ enabled in the Hololens2SensorStreaming component (in the Unity Editor)? Can you try on a different network (for example your phone's...
Hello, What Unity version are you using?
I tried building the Unity sample on Unity 2022. Enabling Sync Capabilities in Project Settings > Player > Publishing Settings fixes the NullReferenceException error and the app seems to run...
Hello, Try getting the depth value for the image points (for example, as in [sample_pv_depth_lt.py](https://github.com/jdibenes/hl2ss/blob/main/viewer/sample_pv_depth_lt.py)), then use the PV intrinsics, extrinsics, and pose to convert the image points (u,v) and...
Hi, The pv_depth script point cloud is expressed in PV coordinates, try converting to world coordinates using PV extrinsics and pose.
That is very cool. Thanks for sharing.
Hi, try [sample_pv_depth_ahat.py](https://github.com/jdibenes/hl2ss/blob/main/viewer/sample_pv_depth_ahat.py), the resolution is the same as pv.
Hello, A possible approach is to combine the [client_stream_pv.py](https://github.com/jdibenes/hl2ss/blob/main/viewer/client_stream_pv.py) and [unity_sample_text.py](https://github.com/jdibenes/hl2ss/blob/main/viewer/unity_sample_text.py) scripts and iterate from there.
Hello, What Unity version are you using? Are you using MRTK 2, MRTK 3, or something else? Does this happen on the Unity sample provided in this repo?
It makes the plugin use the same coordinate system as the Unity scene to fix https://github.com/jdibenes/hl2ss/issues/27. Try commenting out line 41 in the Hololens2SensorStreaming.cs script https://github.com/jdibenes/hl2ss/blob/17a56950dd0c931f3ccd966ca9fd7b8232add336/unity/Assets/Scripts/Hololens2SensorStreaming.cs#L41 Also what Alignment Type...