Marco Hutter

Results 1073 comments of Marco Hutter

Based on the latest comment, this might be a duplicate of https://github.com/CesiumGS/cesium/issues/12601 . Similar to the response there: The current description does not provide enough detail to analyze the issue....

Just for completeness or as a baseline: Dragging and dropping the model into https://github.khronos.org/glTF-Validator/ reports 441 (!) errors. None of them seem to be really "critical", and other viewers can...

It is a model that was apparently exported from SketchFab, from https://sketchfab.com/3d-models/animated-drone-d47d61f8a78d4cce9f985ad7ade3e403 I had another short look at this. The model has several animations. One of the animations shows how...

I already started up Blender "yesterday" (i.e. earlier this morning 🙂 ), but that alone didn't fix it. Blender also changed the order of the animations, which is a bit...

> Possibly that's the hotspot to optimize? Skipping musings about the line between "optimizing" and "fixing a bug", it strongly looks like CesiumJS is duplicating some matrices, ending up with...

Yes, sorry, I mixed up `generator` and `copyright` here (am a bit distracted right now). And the `generator` should IMHO indeed be the tool that is "responsible" for the asset...

The following captures a mouse drag from the _top_ to the _bottom_ of the window, once with a maximum screen space error of 2, and once with a maximum screen...

OK. That's a detail that wasn't immediately apparent. The short answer is "No, I have no (not the slightest) idea what might be the issue here". (For the LOD, I...

@jjhembd To reproduce: 1. Open the sandcastle that was linked in the first post. 2. Do RIGHT-mouse drags, up and down. The movement is very slow. When zooming in far...

First getting rid of the custom implementation (and ensuring that this does not change anything else) sounds like a plan. Hopefully, the related issues (e.g. hyphen/underscore handling) can then still...