iwubcode
iwubcode
For reference, the original issues, for why this was added in the first place: https://bugs.dolphin-emu.org/issues/267, https://bugs.dolphin-emu.org/issues/7196 . See article entry: https://dolphin-emu.org/blog/2014/04/30/dolphin-progress-report-april-2014/#40-1474-consider-shifted-pixel-centers-by-neobrain If this is really redundant now, we should figure...
> It's not clear to me how much people rely on or want this, though. I don't want to persuade you one way or another but to give you a...
> Can you elaborate on that? Sorry if I wasn't clear, I meant my change to use this library in another project.
I threw probably ten 30fps Wii games at this. Hoping for bullet four. A majority of them were double speed, with a couple not changing speed at all. I'd say...
Tested again... I'm not as good at seeing this sort of stuff so uh...maybe my information is wrong. I won't list all the games I tested that didn't work. Games...
For the first commit, can you add the location? Instead of: "Add VBI Frequency", change to "Core: Add VBI Frequency". Also if you could add a small blurb in the...
Do we want case insensitivity? I'd assume so but there may be a reason it was designed case sensitive originally? @jordan-woyak is the author of that system, curious on their...
@tygyh - please don't ping random devs. Billiard has enough work with relative tilt and dynamic swing/shake /s😄 I've been sitting on this as I question if I want to...
I added it to my mega PR, I am curious if `efb1_640x480_1` is necessary.