iwubcode
iwubcode
Can this be rebased?
@Dentomologist - I'd like to ask this to be merged. Do you want to drop the second commit?
The classic mode is an example of a more complex effect and it has the potential to cause issues, so I want to call it out. Here we look for...
@Avasam - assuming we expose the setting, it should work if you can find the texture hash. I'm planning on adding a couple other settings but wanted to keep the...
No code changes (just rebased on master). I added [Fishing Resort](https://wiki.dolphin-emu.org/index.php?title=Fishing_Resort), [Silent Hill Shattered Memories](https://wiki.dolphin-emu.org/index.php?title=Silent_Hill:_Shattered_Memories), and [Legend of Zelda: Wind Waker](https://wiki.dolphin-emu.org/index.php?title=The_Legend_of_Zelda:_The_Wind_Waker) to this PR to show that this isn't a...
@JosJuice - any better?
Not entirely accurate for the EFB cases but consistency is probably better. I've updated the descriptions EDIT: doesn't quite match in the GUI, will fix... EDIT2: Now should match.
While you can't use screenshots, adding some print-screen captures to the OP would be helpful. (I too will try this out later)
> *It works on Vulkan and OpenGL, but fails in DX11 due to a bug in the shader translation layer being unable to translate functions with mat3 types. What was...
Yes, I can only assume you are on a _very_ old Dolphin version from dev standpoints. I am able to run the shader using the DirectX backend just fine. I...