mike douges
mike douges
Currently it's a naive implementation that filters the currently selected folder. Instead, it should search over all available assets (including components) and and return the result as a special folder...
- add folder to public dir - add folder to anywhere - view folder in system
To easily add assets to a project you should be able to drag and drop them into Triplex and have them added to the assets panel using the config implemented...
This issue will implement forced render modes to render the scene in different materials. - Modes should be added to the settings array here: https://github.com/trytriplex/triplex/blob/main/packages/renderer/src/features/scene-controls/controls-three-fiber.ts#L10 - Group name should be...
Currently you can add components relative to the open file, but you're unable to add a component from a package. Use cases: - Add from workspace package - Add from...
Currently the editor has no concept of start / stop / playing the currently opened component. This feature would allow you to by default have a scene be "paused" (no...
Use cases: - opening a component - adding a componet to the scene - should have a error boundary to catch any errors and render a fallback just in case
The current transform gizmo works but is a bit buggy: - causes hundreds of callbacks when completing a transform - does not cancel a transform when pressing escape This issue...