mike douges

Results 214 issues of mike douges

Being able to open GLSL shaders in Triplex and modifying them as nodes could prove to be very productive. There exists a third party library we could look at integrating...

New feature

Currently the Electron app will install node_modules only when the folder is missing. It should store a hash of the known lockfile and package dependencies and if changes re-install dependencies...

New feature
Triplex Standalone

**Is your feature request related to a problem? Please describe.** Currently when defining CSS variables through Compiled there's a lot left to be desired. - CSS variables aren't type safe...

new feature 🆕

> [!NOTE] > Triplex for VS Code is in closed Beta! [Find the link to install on Discord.](https://discord.gg/nBzRBUEs4b) --- Keeping track of what needs to be completed to get mostly...

New feature

tbd

New feature

Currently it'll throw an exception rendering. Canvas elements are replaced to be fragments. We need to find a solution that enables this x-reconciler behaviour to function.

New feature

Hey @bbohlender here's a quick spike to test the waters. We'd conditionally render `` if it's missing in what we'd consider "top level components". Should that be all components? If...

- [ ] Undo / redo works in Triplex for VS Code - [ ] Integrating the Triplex backend in Triplex for VS Code - [ ] Triplex selection system...

Chore

Right now you change them there is no feedback inside Triplex.

Improvement

After completing https://github.com/trytriplex/triplex/issues/17 we implemented a bare bones implementation that runs the scene, plays through the default camera, turns on raycasting and userland controls. What wasn't implemented was proper support...

Contribution ready
Improvement
Renderer