Ihar Hubchyk

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Hi @zenseii , would you mind to propose the most appropriate dialog's message for this issue?

Closing this PR in favor of #9098 since the author didn't address given comments.

Closing this pull request as it requires another approach.

This is beyond the original game assets and to do this we need to rework the dialog.

Closing it as a duplicate of #4053.

The problem is that the animation is based on timers which obviously reached the required timing to render the next image in idle animation. An easy solution is to reset...

Hi @LeHerosInconnu , does this change fixes the original problem?

@LeHerosInconnu , actually can you please check the latest snapshot? I believe we might have fixed it.

Closing this pull request as the original problem was fixed in https://github.com/ihhub/fheroes2/pull/9103

As explained in #9006 , we are not going to implement this as the current behavior is more understandable by players than jumping mouse cursor which might be actually very...