Ihar Hubchyk

Results 666 comments of Ihar Hubchyk

> One more object with wrong passability. OG: ![image](https://user-images.githubusercontent.com/55348946/182028683-ec7d92ca-3d51-4682-9431-5f013de81f5d.png) fheroes2: ![image](https://user-images.githubusercontent.com/55348946/182028703-6c1241df-abba-4020-8d1a-55df0269b8b8.png) Hi @Branikolog , I tested it on a new map and this object has correct passability.

No, we shouldn't fix obvious hacked map format.

Hi @chrisbigart , could you please explain how different your solution from #5435? Have you checked all cases highlighted in that pull request?

I think right click should be used only for popup / info windows. Interface should be intuitive so the middle button / wheel of the mouse is the best choice...

@oleg-derevenetz , thank you for this change! As of now we go with this solution and later we can find something suitable for everyone.

Hi @idshibanov , would you mind to take a look into this issue? I think it is related to our latest changes.

The root of the problem lies in this code: ``` const int dir = cell->GetTriangleDirection( GetMouseCursor() ); const int cursor = GetSwordCursorDirection( dir ); ``` The first method should accept...

Hi @Killbrum , isn't it better that the game itself will check for the new release and notify (and download) a new version? I think adding extra application is not...

Hi @hiddensprite , having to modify something in a file a big no from user perspective. Everything must be within the game's UI. We also cannot allow to enter any...

Hi @LeHerosInconnu , is it still valid? I think we fixed such behavior in the past.