Ryan C. Gordon
Ryan C. Gordon
As described in a PR for sdlwiki: https://github.com/libsdl-org/sdlwiki/pull/441 Can someone verify if this is happening, and if so, if it's incorrect behavior? (This is SDL2, but verifying for SDL3 would...
I haven't decided if we should actually do this, but I'd maybe like to rename "capture" devices to "recording" or "input" or something. In case I decide to, I'm just...
This one is questionable, since it's just returning const static data, but: everything else now returns an array of items instead of making you call SDL_GetWhatever() for SDL_GetNumWhatevers() iterations; should...
- Run testaudio - Right-drag the default capture device to create a logical device. - Right drag the headphones icon to create an audio stream of sample.wav - Drop audio...
This might be a completely stupid idea (and maybe I said it before?), but I was thinking: For projects that just want to make sure they _build_ on GitHub Actions...
This will get us SDL2 and SDL3 on all platforms for building, but we have to resolve #5 first, and get off SDL 1.2.
They're still on SDL 1.2!!
This could _really_ benefit ARM-based things like the Raspberry Pi, which might not have shaders in the libretro core to accelerate the YUV->RGB conversion, but have NEON, so it can...
It would be nice to have the libretro core request OpenGL 2 support, so we can use shaders for the YUV->RGB conversion and to speed up rendering in general, and...
There's already one I'd like to add, for the new fake laserdisc lag stuff in 969c9f56533a91be56e805af41580aee411e614e, and there will be others in the future. Make a nice little framework for...