Ryan C. Gordon

Results 132 issues of Ryan C. Gordon

There are several (probably minor!) things that don't match our code or design style in the new pen API, so we should probably give this a more thorough looking-over before...

In SDL2, SDL_StartTextInput is running by default on "desktop" systems (basically things that aren't phones in this case?). Right now, SDL_TEXTINPUT events aren't delivered to SDL2 apps on these platforms...

We get bug reports from time to time in SDL, that audio isn't working in Emscripten, and of course the problem is not in SDL or Emscripten, but always that...

help wanted

This is still in-progress, but I've been heads-down on this for awhile, so I'm putting it in a draft PR. This implements an async i/o API, and a "generic" backend...

We have SDL_AtomicCompareAndSwapPointer and SDL_AtomicSetPtr/SDL_AtomicGetPtr. Should one of these change to "Pointer" or "Ptr"?

This is only implemented for the OpenGL and OpenGL ES 2 backends currently, and is completely untested, beyond it compiles on my laptop. This is a draft until it gets...

## The Idea I've just added an "examples" directory to SDL3. Things in here are intended to be official example code that we endorse. As an added bonus, things in...

This was originally @grimaldini's work, in #9720, but I've rebased it against the latest, added documentation, and cleaned up some small things. I need to actually test this on a...

> - iOS can work with Apple Pencil (and probably nothing else, but that's okay), using the same [UITouch](https://developer.apple.com/documentation/uikit/uitouch?language=objc) interface we already use; you just check the event's "type" to...