simulate icon indicating copy to clipboard operation
simulate copied to clipboard

🎒 Creating and sharing simulation environments for embodied and synthetic data research

Results 57 simulate issues
Sort by recently updated
recently updated
newest added

Currently, the debug cam is always rendered (outside of headless mode), which may waste some processing power. This should be able to be disabled, perhaps in config. It may also...

enhancement
Unity

Hey there πŸ‘‹ , so here the review of readme.md: ## Feedback - Made the test on a Windows 10 computer with conda 1️⃣ ![image](https://user-images.githubusercontent.com/13088472/193203525-9723e93c-1a4e-4733-9771-e5e271188c1b.png) => Don’t forget to change...

documentation

Try example basic/objects.py with the Unity backend

Implements sf2 integation with the following example: examples/rl/sf2/sf2_procgen.py To install: 1. pip install -e .[sf2] 2. pip install git+https://github.com/alex-petrenko/sample-factory.git@multi_input_model_builder

The commands are correctly synched with the physics process in the godot engine but we still need to implement all the functionalities linked to the agents in the integration, like:...

enhancement
Godot

We need to add the ability to import colliders information from glTF in Godot to simulate physics in the engine.

enhancement
Godot

We would like to be able to generate photorealistic physics simulation inside Blender (rigid bodies, fluids, etc.)

enhancement
Blender

We would like to have the ability to update the position of certain assets, for instance to move the camera around and render a scene from different angles.

enhancement
Blender

Trying to connect to more than one Unity build causes the second exe instance to close the first. This is only observed on the automated builds and not the builds...