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[Unity] Allow disabling debug cam, alternate options

Open dylanebert opened this issue 3 years ago • 0 comments

Currently, the debug cam is always rendered (outside of headless mode), which may waste some processing power.

This should be able to be disabled, perhaps in config. It may also be nice to allow the screen to render the view of another camera that's been added.

dylanebert avatar Oct 04 '22 18:10 dylanebert