heinrich5991

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> C++20 should contain enough concepts to polish up the code. C++20 (or C++ in general) doesn't try to make segfaults, thread-unsafeties impossible.

> * We need at least 3-4 relatively active rust maintainers. If someone adds broken rust code and nobody can fix it for a few months that sucks Sounds sensible...

Requested [on Discord](https://discord.com/channels/252358080522747904/293493549758939136/991999597956321342) again: > [11:32 AM] Simon': can we have a ingame wordfilter? at least for twitch?

I think this could be useful, at least if we don't ship the word list.

ASCII isn't a useful limitation, there are plenty of languages that don't work at all within ASCII.

Perhaps the opacities could be multiplied? So that you can't have a freezebar only in freeze.

Status: Waiting for author. @Learath2 Still interested?

`SERVERCAPFLAG_ALLOWDUMMY` is a general flag for the server, it can't be changed on map change. We'd have to come up with a different message for it.

> * `main()` is the entry point of executable, while the engine seems to rather fit the 'libraries' category > Currently the code is structured in a way that the...

This would first be a client feature that the server can trigger. **EDIT**: I.e. I don't think it's a map feature the client would understand, it'd only get a command...