Results 38 comments of grondag
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Thank you for posting a summary. Shadows are still in active development. The first issue is new to me, but the rest should be addressed by work in progress.

Think I know why this happening. A fix won't be pushed until some larger changes are ready.

Could you please attach log anyway? May offer some clues.

Betting this is an AE2 compatibility issue. Strange that it shows up this way. There's a shortcoming in the Fabric render API that Gimpansor worked around by casting but Canvas...

Thank you for the extra info. Going to try some things to see if they help.

Still trying to isolate this problem. It seems to be Nvidia-specific. Please try the following: 1. Turn off fast entry rendering in REI: ![image](https://user-images.githubusercontent.com/6106235/92309097-58d88700-ef57-11ea-81e7-cc43522beebc.png) 2. Ensure your Nvidia drivers are...

Update: Reviewing the available logs so far, this does appear to be an Nvidia driver issue that is triggered when REI uses the Immediate BufferBuilder to draw while Canvas is...

Satin is fixed. Litematica code is added but doesn't work (or fail) and there's no maven for Litematica and all my attempts to get a locally remapped jar in the...

This issue is now to track the need for an event library. Individual mod issues should be tracked as separate issues.

I haven't looked at this. Dreading it a bit, TBH. Going to be a real slog from what I recall seeing earlier.