grondag
grondag
Is experimental pipeline enabled?
Thank you for the updates. The fact that it happened while doing mass digging and that it happens without the experimental pipeline makes it sound like it's related to chunk...
Not able to reproduce with default JVM parameters. Will try later with yours. You might try turning on Safe Memory Allocation in the config. Less likely to help is turning...
So far have been unable to reproduce this. A couple questions: 1) Does it happen reliably or only sometimes? 2) If you turn off "Group Animated Sprites" in Canvas config,...
Yes, I'd like to see to see these added. I'd also like an option to display FPS and some other metrics in some screen corner without F3, but I guess...
This is a current limitation of the low-cost way held lights are currently implemented. Rendering lights from the player perspective when camera is in third person would also lead to...
I've seen this, too. No idea why it's happening.
The difference in beacon rendering is intentional. Player model lighting is not.
Does the problem go away if you turn off Batched Chunk Render in the Canvas config menu?
I'm guessing this may be the same root cause as #132