goodroach
goodroach
Something similar happens, but now movecraft just stops when you fire a torpedo while you are cruising. This happens more often when you fire multiple torpedoes.
I'll do you one better, how about these blocks having a "weight" category where you can set a double that acts as a multiplier to the overall flyblock calculation?
Well currently, I can just drop water from my ship using a dispenser system onto other ships so I can completely disable it. The workaround for this currently is to...
I can confirm, this does crash every day for us. I can help resolve this issue, if needed. I'm not sure what the "processing system" is exactly though.
If I were to make this, I will make it so all the craft's type data will be transferred over to the craft file using NamespacedKey in addition to anything...
I tested this in my private server in 1.16.5 and it seems to work.
I've done the requested changes, will this work?
Would this be better if this algorithm was done using a listener since the craftTeleportEntity event is called from all forms of movement? That way, it can be checked in...
Where should I put that listener then?
No, unfortunately, it's just a boolean in the createExplosion method. I personally don't think it matters that much but I can just add this feature if you like. Do you...