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Godot Engine – Multi-platform 2D and 3D game engine
### Godot version 3.5-rc8 ### System information Ubuntu Latest (Ubuntu 22.04 LTS) in Docker ### Issue description I'm exporting a project for Windows & Linux in a Github Action. When...
### Godot version 3.4.2 ### System information Windows 10 GLES3 ### Issue description I'm learning Godot and I downloaded an example project from GitHub [https://github.com/CadanoX/Godot-Slot-Machine](url) After I run it it...
### Godot version 3.5-rc8, 4.0.dev ### System information ArchLinux ### Issue description Tileset data as well as tilemap itself loses all tile configurations and renders a blank tilemap when using...
### Godot version 4.0.alpha13 ### System information macOS 12.4, M1 ### Issue description Here's the log: https://pastebin.com/3XgnQu1i My current project doesn't open - at all - after closing the editor...
### Godot version v4.0.alpha9.official [fc18891db] ### System information Windows 10 ### Issue description There is no syntax highlighting/coloring in the text editor at all. In alpha 8 the highlighting works...
***Bugsquad edit:** This issue has been confirmed several times already. No need to confirm it further.* ___ **Godot version:** 3.2.2 stable **OS/device including version:** linux mint 64 bit **Issue description:**...
### Godot version 4.0 d26442e and probably 3.5 ### System information Windows 10 x64 ### Issue description  This is caused by `update_script_classes()` triggering when you focus...
[Bullet] KinematicBody (3D) move_and_collide fails to return KinematicCollision with small velocity
### Godot version 3.5.rc4.official [e047c5006] ### System information Win10, GLES3, Bullet Physics ### Issue description When using `move_and_collide`, it will fail to return a KinematicCollision if the collision resulted from...
### Godot version 3.5 ### System information Windows 10 ### Issue description Mouse behaviour issues and navigation changes in Visual Shader editor (compared to Godot 3.4.5): - Click and hold,...
Fixes #64017 first add CMD as a Key the same way CMD as been added to KeyModifiersMask Then replace all KEY::CTRL by KEY::CMD