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Godot Engine official documentation
Adds documentation for NavigationRegions and NavigationServer API use.
Adds overview of all the navigation related nodes and objects in Godot and what they are primarily used for.
Adds documentation how to use a navigation path that is obtained by the NavigationServer API directly without the help of NavigationAgent nodes.
Adds documentation for NavigationLayers and how to use the bitmask for gameplay features like area access.
Adds documentation how to merge and / or connect different navigationmeshes Adds documentation how for the available navigation debug tools.
Adds documentation for NavigationServer with focus on topics not explained in the class documentation. Adds documentation for NavigationAgent node use, common problems and caveats. Adds basic documentation for RVO agent...
Adds documentation how to create navigationmesh / navpolygons for 2D and 3D both with editor tools as well with scripts + some technical background stuff. The warning at the beginning...
Adds documentation for navigation maps and how to support actors of different types (e.g. size) and with different locomotion states (e.g. crawling).
Document NavigationObstacles nodes and NavigationServer API use for obstacle agents.
Add short section documenting default values for advanced exports under Tutorials > Scripting > GDScript > GDScript exports. Targeting 3.5 since the section "GDScript exports" is mostly missing in latest....