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Godot Engine official documentation

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Implementation of float division, as integer division always provides the same speed_scale due to rounding.

Adding in the compiling a PCK with encryption. It may be necessary to note, that when adding the env var to Windows with command prompt, terminal, or Powershell, it might...

**Your Godot version:** 4.2.2 **Issue description:** Currently, the tutorial shares this snippet: ``` func _ready(): var mob_types = $AnimatedSprite2D.sprite_frames.get_animation_names() $AnimatedSprite2D.play(mob_types[randi() % mob_types.size()]) ``` Thoughts on this? ``` func _ready(): var...

enhancement
area:getting started

Adds a link to the ThinkWithGames youtube channe in the "Video tutorials" section. (This is my youtube channel)

area:community
foundation

**Your Godot version:** 4.2 **Issue description:** Missing command (and possibly an outdated one also) in docs **URL to the documentation page:** https://docs.godotengine.org/en/stable/tutorials/scripting/gdextension/gdextension_cpp_example.html The docs say: "To generate and compile the...

bug
area:manual

Adds docs for LOD node, and updates optimizing 3D performance to include links to these. ## Notes * This is 3.6 onwards, for features added in 3.6 so should not...

enhancement
topic:rendering
area:manual
topic:3d

I'm very new to Godot, and as a good first step I have decided to follow the official docs for guidance. When I got to the Signals portion, I have...

enhancement
area:getting started
cherrypick:4.2

When following the godot-cpp tutorial, I ran in to a small confusion regarding the intended directory structure. The tutorial says to create the gdextension file to look something like this:...

enhancement
area:manual

### Tested versions master [c4279fe3e0b27d0f40857c00eece7324a967285f] ### System information Ubuntu 22.04.4 LTS 22.04 ### Issue description Get this error when trying to compile: ``` clang: error: include path for libstdc++ headers...

bug
area:contributing
topic:buildsystem

**Godot 4.0 Documentation** **On the page [2D sprite animation, Controlling the animation](https://godot-ru.readthedocs.io/ru/4.x/tutorials/2d/2d_sprite_animation.html#controlling-the-animation), error in the C# code, the returned function value was omitted and the argument type is mixed up...

bug
topic:dotnet
area:manual