Jan Kaniewski
Jan Kaniewski
Closing due to age
Fixed in https://github.com/getnamo/ZipUtility-Unreal/releases/tag/v1.1.1 for VS2019
Fixed in https://github.com/getnamo/ZipUtility-Unreal/releases/tag/v1.1.1
fixed in https://github.com/getnamo/ZipUtility-Unreal/releases/tag/v1.1.0
Fixed in https://github.com/getnamo/ZipUtility-Unreal/releases/tag/v1.1.1 for VS2019
fixed in https://github.com/getnamo/ml-remote-server/commit/5941fe2e131bdee052109374f705bed60d9a6059
5.1 changes (https://github.com/getnamo/GlobalEventSystem-Unreal/commit/21c0d12f885d785adf7425e90e76db31fe8f49b8) have not solved this issue yet
You may need to find how the 7zip com api handles those cases and make a pull request when you find the missing calls to enable this feature.
Made a pull request with compilation fixes for 4.6
Check the naming expected for call function, i think f and g use that custom function call signature (name match)