gemrb
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GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
10 is too much, but it also currently doesn't take perspective into account.
I'm working on another crossplatform project, and I'm using t[his GUI library](https://github.com/dalerank/sdlgui) that has only dependancies on SDL and its satellite libraries. It would be very easy to replace the...
#### Description In Baldur's Gate 2, you can add custom journal entries in the "USER" section of the journal. #### Additional context The middle button turns into "ADD" when "USER"...
#### Bug description I'm almost sure this bug existed earlier and was corrected. when you add or remove a spell, there is some graphical bug (animated when game not paused)...
What? Simpl(isticl)y put, it would mean that successive builds would create bit-equal binaries, but see https://reproducible-builds.org/ for the details. Nobody else but linux users would care about such a thing...
It's all been refactored, so I'm guessing the limit is not new, but 30 is ok for most of the games, most of the time. IWDs however sometimes increase visual...
Devas, solars and planetars need some different blending to be drawn right, it looks like strong lightening and blur (top original, bottom gemrb):  ~Perhaps it could be achieved by...
#### Description Using the scroll wheel in the levelup screen always scrolls the proficiency slots, except when exactly on the scrollbar of the skills. It would make more sense for...
#### Bug description There's a cupboard container at the north end of the house which appears to be unreachable at the moment. It looks like the actors need too much...
#### Bug description Entering the Barbarian Camp starts a cutscene (bcanntlk.bcs). After the ensuing dialogue, Hjollder gets banished to the Burial Island (bchjoban.bcs). This cutscene never finishes, however. The view...