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GemRB is a portable open-source implementation of Bioware’s Infinity Engine.

Results 306 gemrb issues
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10 is too much, but it also currently doesn't take perspective into account.

bug
system: core

I'm working on another crossplatform project, and I'm using t[his GUI library](https://github.com/dalerank/sdlgui) that has only dependancies on SDL and its satellite libraries. It would be very easy to replace the...

feature
system: GUI

#### Description In Baldur's Gate 2, you can add custom journal entries in the "USER" section of the journal. #### Additional context The middle button turns into "ADD" when "USER"...

feature
game: bg2
system: GUI

#### Bug description I'm almost sure this bug existed earlier and was corrected. when you add or remove a spell, there is some graphical bug (animated when game not paused)...

bug

What? Simpl(isticl)y put, it would mean that successive builds would create bit-equal binaries, but see https://reproducible-builds.org/ for the details. Nobody else but linux users would care about such a thing...

enhancement
janitorial

It's all been refactored, so I'm guessing the limit is not new, but 30 is ok for most of the games, most of the time. IWDs however sometimes increase visual...

bug
game: iwd1
game: iwd2
system: scripting
research needed
performance

Devas, solars and planetars need some different blending to be drawn right, it looks like strong lightening and blur (top original, bottom gemrb): ![](https://content.invisioncic.com/u284679/monthly_07_2016/post-6821-0-19982800-1468585837.png) ~Perhaps it could be achieved by...

feature
system: animations
research needed

#### Description Using the scroll wheel in the levelup screen always scrolls the proficiency slots, except when exactly on the scrollbar of the skills. It would make more sense for...

enhancement
system: GUI

#### Bug description There's a cupboard container at the north end of the house which appears to be unreachable at the moment. It looks like the actors need too much...

bug
game: iwd1
system: core
system: pathfinding

#### Bug description Entering the Barbarian Camp starts a cutscene (bcanntlk.bcs). After the ensuing dialogue, Hjollder gets banished to the Burial Island (bchjoban.bcs). This cutscene never finishes, however. The view...

bug
game: iwd1
system: pathfinding