fundale

Results 8 issues of fundale

Spent hours trying to figure out why the LTCGI bake was showing on the main lightmap, thought "Bake Shadowmap and Normal lightmap" meant directional lightmap.

Same as before just resubmitting pr, as I broke the last one...

lmk if I missed anything

Adjust some of the main Shaders to function properly with OpenGL depth and SPS-I rendering

Allows for most of the VRSL to run in Unity standalone without fully relying on UdonSharp

Switch to `sampler2D` when compiling into a Surface Shader instead of a Vert/Frag Shader by checking #if `SHADER_TARGET_SURFACE_ANALYSIS`

This commit is made in faith that a Developer building for Standard Unity tests the Application on the hardware it is intended for. *(some optimization maybe required)*

Adds support for FFmpeg that allows for playing Videos in Editor on Linux where H.264 / aac is unsupported, instead Transcoding to vp8 / vorbis, Requires yt-dlp & ffmpeg to...