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Surface Shader Support

Open fundale opened this issue 3 months ago • 1 comments

Switch to sampler2D when compiling into a Surface Shader instead of a Vert/Frag Shader by checking #if SHADER_TARGET_SURFACE_ANALYSIS

fundale avatar Sep 29 '25 03:09 fundale

@AcChosen please review

vesturo avatar Oct 02 '25 10:10 vesturo