flame
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A Flutter based game engine.
# Description Currently `startDelay` is breaking effects that are using `speed` instead of `duration`, this PR fixes this. ## Checklist - [x] I have followed the [Contributor Guide] when preparing...
# Description > [!NOTE] > Can't be merged until we've bumped to SDK 3.8.0 Update flame_lint to use lints 6.0.0 ## Checklist - [x] I have followed the [Contributor Guide]...
### Problem to solve I believe Flame should have its own GUI component system. This would significantly improve interactivity in game interfaces. Are there any plans to support built-in components...
### What could be improved i have map animated.tmx in my asset that i created with Tiled software, 🧭 Context and Goal I'm building a game using Flame (v1.11.0) with...
### What happened? The flame_3d example (and anything I would make using flame_3d) runs for ~1 minute and then crashes due to an out of memory error. The memory tab...
### Problem to solve I have a use-case where I want to show/hide some components, which can be done by add/remove them to the tree as described [here](https://docs.flame-engine.org/latest/flame/components.html#visibility-of-components). I can...
### What could be improved like flutter ```dart Image.asset( 'assets/images/banner.png', package: 'demo', ), ``` we can specify `package` for asset so that we can make this pkg (include Image.asset )as...
### What happened? When scaling a CircleHitbox, the debug lines make it look like it scaled correctly, but collisions don't register in the bounds because the hit box didn't scale....
### Problem to solve In the Flutter widgets, we have [Icon](https://api.flutter.dev/flutter/widgets/Icon-class.html) that allows you to render an [IconData](https://api.flutter.dev/flutter/widgets/IconData-class.html) in the widget tree. But there is no similar concept/component in the...
### Problem to solve Hot-reload support would increase flame developer efficiency and possibly also adoption. Support for hot-reloading shouldn't adversely affect performance or size of components. ### Proposal Components handle...