K. S. Ernest (iFire) Lee
K. S. Ernest (iFire) Lee
Is it possible to allow elixir code in wings? My main usecase is to use nx from elixir for gpu / cpu (simd) acceleration.
Hi, I was looking into integrating this into an Godot Engine project. Looking for advice for what longtail apis to call in c. Questions: 1. What longtail api calls should...
Do not merge for 4.3. https://github.com/godotengine/godot-proposals/issues/8696 - [x] Blend shapes have special processing See https://github.com/godotengine/godot/pull/83648 for a test case.
### Tested versions - Reproducable in d9b604a58b2fb101a339fb2a700acf7f71ce75c2 - @lyuma says it was in 4.0 too... ### System information Mac Mini, Apple Silicon ### Issue description Crash. ```bash ================================================================ handle_crash: Program...
### Tested versions I suspect it's a doubles problem but investigating. I'm posting it here to keep track of the investigation. I can't tell if it's our fork or master....
### Tested versions - Reproducible https://github.com/V-Sekai/godot/commit/1d265a7208febe4c0dba90066e02a91cc532c1cd (doubles) - Not reproducible: https://github.com/godotengine/godot/releases/tag/4.2.2-stable (single) ### Untested versions but suspicious https://github.com/godotengine/godot/releases/tag/4.2.2-stable (double) ### System information Windows 11, Nvidia 3090, Vulkan forward+ ### Issue...
genTangSpace was taking 70% of the time, we want to reduce it to 30% of the time. ## Test Plan Test a project with three copies of the same load....
From related papers like UCSGNet https://github.com/kacperkan/ucsgnet/ and DagAmendment https://github.com/eliemichel/DagAmendment, how do you relate the proposal to create procedural parameter constraints of a dag graph (union, subtraction, and intersection) to Neural...
Subtracting two CSG box nodes from a box can generate a floating triangle. Not sure if this is the proper fix, so putting it out for testing. Seems to resolve:...
Very rough proof of concept of https://github.com/godotengine/godot-proposals/issues/714 One of the goal is use mtlx to transport blender materials to Godot Engine. - [ ] Debug why the output nodes are...