K. S. Ernest (iFire) Lee

Results 393 issues of K. S. Ernest (iFire) Lee

Hi, I want to port abstract [Replicated Growable Array](https://www.sciencedirect.com/science/article/abs/pii/S0743731510002716) for Godot Engine c++, python for blender and for elixir for my game back-end for merging game scene trees that have...

porting

Hi, I was wondering if you can move the layout into the standard "addons/Virtual-Joystick-Godot" structure for the redistributable and use the outside structure for demos. The folders in your project...

Curious what was breaking Sqlite Destination.

Support Blender as a render for jobs.

feature request
triaged

I was looking at https://github.com/losfair/mvsqlite and it seems like it's a drop in replacement for sqlite. I wasn't sure how to do the integration to elixir properly and it feels...

Can you release the curated cc-by dataset?

Hi. Is openmfx defined with functions, in games and such we prefer error codes. Is it valid to remove the exception code?

We believe it is possible to have two implementations: one in `three.js` and another in `Godot Engine`. I am opening this proposal for discussion. Please feel free to share your...

Supersedes: https://github.com/godotengine/godot/pull/59289 Closes: https://github.com/godotengine/godot-proposals/issues/2149 ![tool_button demo](https://user-images.githubusercontent.com/12436824/234841599-fb982ec7-3d49-4e29-858e-6589adc0c9b9.png) - [x] I see you replaced UndoRedo with EditorUndoRedoManager in response to my comment. Unfortunately it won't work, because all actions should go through...

feature proposal
topic:gdscript
topic:editor
salvageable

## Describe the project you are working on I am working on a virtual worlds game that balancing creating and adventuring. ## Describe the problem or limitation you are having...