godot icon indicating copy to clipboard operation
godot copied to clipboard

Import MaterialX for procedural materials

Open fire opened this issue 1 year ago • 0 comments

Very rough proof of concept of https://github.com/godotengine/godot-proposals/issues/714

One of the goal is use mtlx to transport blender materials to Godot Engine.

  • [ ] Debug why the output nodes are not connected in visual shaders
  • [x] Input pins are generated

fire avatar Apr 19 '24 19:04 fire