Holger Frydrych
Holger Frydrych
You can try to disable `applyMIPBias` in the config. That's the most likely candidate for flickering issues.
What changed? Did you update the mod? If so, does the older version still work? Did the game receive an update. Unfortunately, I don't own the game, so I can't...
This mod does not support DX12. Even if earlier versions load the game, the only thing they'd do is to reduce the game's render resolution, but they will *not* upscale...
Again, DX12 is *not* supported. If you use the mod with DX12, then all it will do is lower the render resolution, which is the same as if you had...
If it complains about file corruption, it may be in the same situation as HL: Alyx and Star Wars Squadrons and may just not like having its openvr_api.dll replaced. As...
Post the `openvr_mod.log`. I can tell from the log if the mod is working or not.
Definitely looks like it's active. You could try lowering the quality further. Eventually you should very much notice the lowered render resolution.
If it really is 32bit, then the provided openvr DLL absolutely will not work, as it is a 64bit build. That would explain the crashing. You'd need to build the...
Looks like The Forest is submitting a different texture each frame instead of recycling a smaller set, that's very odd and uncommon. It might simply not be a good fit...
So far, it's only been announced as a driver feature. Unless NVIDIA also publishes an SDK to manually integrate it into applications, there's nothing I can do.