Holger Frydrych
Holger Frydrych
Are you using v2.1.1? See release notes: "Hotfix: hotkeys could not be deactivated in the config file due to a missing conditional check."
Then I'm afraid you may have hit a bug. Since this is no longer under active development, I'd suggest trying vrperfkit instead: https://github.com/fholger/vrperfkit
I'm confused. You mentioned in the other thread that IL2 uses OpenXR. If that's the case, the mod could never have worked in the first place. Or if that's a...
Yes, this is known and mentioned in the readme :) No short-term fix, I'm afraid.
I am aware of that, but these functions are not part of the source code Valve released for OpenVR, so there is no template for these functions. But since they...
Alyx has dynamic resolution scaling, so depending on the current scene and performance headroom, it may only render to a part of the texture. But the mod isn't aware and...
Depends. I have no issue adding a bunch of function stubs, but I would be a bit more sceptical of some of the hacks that have been discussed in this...
If you can see the radius, then it's working. The difference can be subtle to spot in some instances, and your selected resolutions overall are fairly low - you might...
I don't know what else to tell you. If you can see the debug radius, that is definitive proof that FSR is running - the drawing of the debug circle...
Yeah. Use injection through a different DLL (e.g. d3d11.dll or dxgi.dll). But that requires a bit of refactoring to get working, so no short-term fix, unfortunately.