Erik Onarheim

Results 189 comments of Erik Onarheim

@kfalicov Thanks for the issue! This is very thorough! I think it should be an issue :) > Apologies if this should go in discussions- I realized it became more...

@kfalicov I'll dig in deeper this week, this is definitely something that should work

@kfalicov Out of curiosity, what happens if you remove `contactSolveBias`

@kfalicov Sorry for the rapid fire responses! Could you send me your test code from the videos?

I got things to avoid teleporting by turning on a fairly high fixed update at 120fps (8ms steps guaranteed), it seems I can also go as low as 95. ![image](https://github.com/user-attachments/assets/8d43ad1f-8099-410d-9100-e3ee3595b696)...

@kfalicov Fair point, I'll keep poking around for workaround. I do agree that a more robust solution is warranted probably continuous/substepping. I'm going to step through the arcade solver in...

I've got a promising experiment locally with substepping that seems to work without a fixed update, I'll post more when I have firmer results. The gist is it does multiple...

Thanks @robknopf this definitely looks wrong... Can you send me an example screenshot of where it's going wrong for you and what you expected

@robknopf Okay I think I know what's up. **I'm going to be adding an explainer and some diagrams to the docs to help prevent this issue in the future. I'm...

Thanks for digging into this with me! It does feel confusing for lines 100% I'll be chewing on this for a while. Totally missed that line wasn't a child 🤦...