Erik Onarheim
Erik Onarheim
I've done a little poking around, I think there are multiple things going on. During the fixed update 1. The camera is not updating the position transform after scene init...
@jwx Thanks for the proposal! I'm pretty sold on the concept, I've spoken to other maintainers and we're excited. This definitely fits into our desire to support HTML based UI....
Great discussion! I think there are maybe 2 independent ideas forming: 1. Entity/Actor layering in Scenes (which I do want now after talking about it haha). For now let's put...
> Where is the canvas drawing context, on Screen or Scene? However, if more than one Scene can be shown/rendered at the same time, it does make sense to connect...
@Autsider666 I agree, I think having these at the root is much better than in the .github folder. I'm soliciting some feedback from other maintainers but this seems like a...
@Autsider666 Good call out, will do. I'll need to update a few other repos/links that point at the old contributing location so I'm planning on doing this when I have...
We are planning on this move, just requires coordination in many repos On Wed, Oct 2, 2024 at 7:09 PM github-actions[bot] ***@***.***> wrote: > This PR hasn't had any recent...
@KokoDoko I can see the desire, the modules approach is definitely the way of the ESM future. Originally we had done the `ex` prefix to make clear what was coming...
Cool cool, I'll support removing `import * as ex` from all the places. Thanks for bringing this up @KokoDoko!
@KokoDoko 100% agree, this would be a net win