Erik Onarheim
Erik Onarheim
@luttje Wow this is very cool!
@robly18 Thanks for the issue! I think the documentation is out of date on this one, I think we removed this feature on purpose due to it's complexity. `clone` is...
This should be implemented as a `CameraStrategy`
@MaanasArora all yours! I've added the community in progress label. Take a look at the other existing `CameraStrategy` implementations for an example of how to proceed.
Hi @MaanasArora Apologies the issue is not written very clearly. This issue doesn't have a proposed api either. The idea behind this issue is to create a new `CameraStrategy` that...
It may be nice to know when the camera is done following the path and return a promise that resolves when `followPath` is complete
@thomergil Thanks for the note, this is definitely a piece of documentation that can be made better with more explanation and examples. We've had some discussions offline about building a...
@justjoeyuk This is excellent! 100% want this in core excalibur. The team has talked about implementing some form of gesture api like this #475, this would be an excellent start...
@justjoeyuk Sadly, loading individual types like `Import {KeyEvent, Keys } from "excalibur/dist/Input` from files isn't super friendly at the moment for excalibur and doesn't provide a lot of tree shaking...
@justjoeyuk Hmm good point, we should definitely open a bug on the capitalization of the `Index.ts` barrels. That import looks pretty un-ideal. It may be a bigger question for the...