Elisha Riedlinger
Elisha Riedlinger
> So it should be possible to hide the border, but I feel like the root of the problem is not window styles related. There may be another root cause,...
Interesting. I wonder if there is a difference between setting the window style at creation time verse setting it when the game is requesting for a fullscreen in DirectX. Is...
Can you check out the ddraw wrapper below and let me know if this works for you or not? This wrapper only removes the `WS_CAPTION` window style. I am just...
I have not used `amstream.dll` before and I did not have much time to look into it, but it looks like it is part of [DirectShow](https://docs.microsoft.com/en-us/windows/desktop/directshow/setting-up-the-build-environment). As far as I...
No need to open another issue. I will take a look at it when I get a chance. Can you confirm the issue is with ddraw wrapper and not the...
@ThirteenAG, I have been looking into the crash on Knight Rider. It does seem to be an issue with my wrapper, but have not figure out the issue yet. I'll...
@ThirteenAG, I believe I fixed the issue. The fix is checked in here: [3fd1fea](https://github.com/elishacloud/dxwrapper/commit/3fd1fea503f3bc0288534bd519e15d5178215934). Here is an updated wrapper, let me know if you have any other issues: [ddraw.zip](https://github.com/elishacloud/dinputto8/files/2522471/ddraw.zip) I...
@ThirteenAG, the issue was that I was caching the addresses of the ddraw interfaces in a shared pool. In some cases Knight Rider would release the IDirectDraw class without releasing...
dgVoodoo2 works by converting ddraw applications to Direct3D11. Unfortunately it is closed source. dgVoodoo1 is open, but won't help us here. In my [wrapper](https://github.com/elishacloud/dxwrapper/tree/master/ddraw) I am working toward converting from...
Ok, let me see what I can do. Can you help me reproduce the flickering textures and the flickering window issues?