Elisha Riedlinger

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That is the same place it crashed before. Let me see what I did wrong here.

> First is that anti-aliasing enabled through the game's settings causes seams throughout the map Yeah. This is an issue with vertices that the game uses. I have been meaning...

Can you send me a debug log from one that does not crash?

I am not sure I understand what the game is trying to do here. It is switching between the IDirect3DDevice9 and the IDirect3DDevice9Ex interfaces. Anyways, I reverted most of the...

BTW: if you get a chance please test the latest build to make sure that works. I just want to make sure I fully fix this.

Thanks for all your testing. This is kind of frustrating because I don't quite understand how Direct3D9 works when a game switches between the two interfaces like this game does....

I think maybe the crash in the debug build is happening because of imgui. I disabled that in the latest build. Hopefully this will work in the debug build. >...

I found a copy of Halo 2 and installed it. There appears to be three issues with this game. I am working on a fix. 1. The game did switching...

I just checked in the fixes for the wrapper for this game. Note: there is no need to use the `ResetScreenRes` option. It does not work with this game anyways.

From looking at the picture it appears that what is happening is that the video was record at a lower resolution and then stretched to fit a larger window size....