Jordan
Jordan
> Hey just wanted to let you know that the latest (as of me writing) [pr artifact](https://ci.athion.net/job/FastAsyncWorldEdit-Pull-Requests/view/change-requests/job/PR-2746/) does not preserve upside-down stairs properly, everything else seems to work great! >...
Please don't upload links to "downloads". We cannot trust the jars have not been altered in any way with malware, etc. You can find the artifacts at https://github.com/IntellectualSites/FastAsyncWorldEdit/actions/runs/15793263515
Can we potentially add a flag somewhere for allowing the reserved? If we set a clipboard within FAWE it might be wanted not to set outside the original copy region,...
> > Can we potentially add a flag somewhere for allowing the reserved? If we set a clipboard within FAWE it might be wanted not to set outside the original...
> Hm, that's an interesting scenario. I guess `SimpleRegion` always returning a `CuboidRegion` is wrong then in first place, and we need to somehow improve on that? Yeah potentially some...
Is it better worth to locate the tiles async and only perform the removes synchronously, if required, rather than needing a (potentially pointless) main-thread task on every chunk call?
> Using the map returned by `getBlockEntities()` in any way isn't thread-safe to begin with, so I'm not sure if we can skip it at all. If we have GET...
> Checking whether the map is empty asynchronously is already flawed, so I don't think we can skip that. Arguably the same can be said for the whole operation at...
Is it potentially better to search for it only being WE/FAWE ? This could be a problem on some addon plugins, but I can't see it being an issue if...
Quick thought, is it worth adding an overload to skip having to stack walk when we know messages are from FAWE (somehow?)