Jordan

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Seems specifically with //paste as well then?

No, there's a number without pufferfish also providing information.

> In its current state, it would be difficult to use `IntVector`, as we can only use `ShortVector` to load from `char[]`. It might make sense to design with other...

See [dea1fcf](https://github.com/IntellectualSites/FastAsyncWorldEdit/pull/2858/commits/0668a7a4b52bb903f9924d49e6918dca8d38e026) for fix

In fairness where we're likely to see the speed matter is concurrent-capable operations that are already fast, i.e. set and replace, where we'd be using the concurrent limit anyway so...

Origin is never read from the schematic it looks like. Probably also worth writing the FAWE version into the schematic if the WorldEdit version is not already specifically the FAWE...

Origin = clipboard min position and offset = offset from the origin where the schematic was taken iirc. Should be enough just to track through where the WEOffsetXYZ from V2...

The alternatives are - a configured radius around the player - the expected region of the edit - the entire world The entire world would depend on the restricting plugin,...

When we have the time to do it, and want to do it