dnqbob
dnqbob
> Can we get another compiled release soon? > > The AI lag makes matches unplayable. > > Also I can tell you it's not specifically related to bridges that...
This may be fixed by https://github.com/MustaphaTR/OpenRA/pull/70 Sync problem is always hard to solve due to lack of sync-report if you did not turn on sync-report recording
Could you please add `BlockedByActor` parameter to those pathfinder helper? To solve the problem of AI stuck by enclosed buildings we need a helper method like that.
Underground units can attack underground by using certain technique. Sucesss reproduce by using Attack Move.  Just imaging if someone use this bug in competition. In addtion orignal Openra...
@MustaphaTR When you done the main upgrade of engine, can I PR something?
Do you have any log on windows? Logs can be found in user/appdata/roaming/openra/logs
windows clients
looks like it is something related to translation system
Sorry for the late reply, for I am very busy these days. I think the problem may be solved in the next version, there is a fix on upstream translation...
