dnqbob
dnqbob



~~Note: ~~ ~~I am in favor of this [comment](https://github.com/OpenRA/OpenRA/issues/21027#issuecomment-1694661798) but I would prefer a quick fix that can be easily reversed to make the harvester behave normally first.~~ Need to...
Make sure you revert the fix commit and make, then: 1. select an allied AI with you at the test map 2. start the game You can always found harvesters...
About usage of `TargetDistance`: #### `Closest` is for 1. Weak kamikaze units: they won't explode when killed, or need to get very close for an effective damage. 2. Unit that...
Note: `AttackRequires.CargoLoaded` is for later `LoadCargoBotModule` that I am going to PR. #21062 is here, we can have air transport and subterrean transport assault with both PR.
Still, this PR is hacky and ugly. I hope you guys can have better idea on fix it properly, while performance friendly -- spike lag is still here at the...
Add comments on hacky place
For better understanding, I will explain those hacky stuff. this is how this PR work: (All `Move` is `Mobile.Move`) 1. Generally, there are 2 conditions that `Move` finds itself stuck...