bullet3
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Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
updated actions/checkout
Probably corner case of library. Version 3.2.5. I have static cube as btBoxShape + dynamic sphere as btSphereShape. As image shows sphere not roling properly on inclined box surface if...
I have been trying to get the information from Pepper's camera on qibullet (tried both bottom and top cameras). My computer is a Macbook Pro with M2 chip. the versions...
I would like to import a scene map (octomap https://octomap.github.io/), generated with a point cloud of a real environment, into pybullet . But I can't find an existing method and...
Helllo all, I am trying to setup the collision properties of the box I created with the CreateMultibody API, but the box after being moved by a certain force doesn't...
This case was missing, which made it impossible to launch a shared memory server from this, and only to connect to a previously existing one.
Fixes #4493 Thanks to @DaveH355 it was easy to `git-bisect` where the issue was introduced (31b9be8). The diff is very short so it was quick to see the misuse of...
I executed the following code, but it didn't work as expected. The code is from GitHub. What could be the cause? ` import pybullet as p from time import sleep...
I am trying to compile a project using cmake. i have installed my linux distribuition package of bulled, bullet seems to be correctly found: ``` cmake .. -- BULLET_FOUND="1" ;...
An attempt to build bullet3 with more pedantic compile settings for x86-64 targets Contains: - A few bug fixes - Style changes / corrections - override specifier via BT_OVERRIDE macro...