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Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

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Fix same typo 4 times

Hi, I would like to sincerely ask you a question, in pybullet I require a table with white color and a shelf, a desk, and some other objects but they...

I have decomposes a complex gripper of a robot into multiple convex parts in order to have a more precise distance measurement in real-time. The decomposition was performed manually with...

Adds support for long double. Everything seems to work fine and we get the added benefit of long double precision, allowing for larger masses and more refined precision. The serialization...

I tried to compile with LTO: `-flto=4 -Werror=odr -Werror=lto-type-mismatch -Werror=strict-aliasing` The -Werror=* flags are important to detect cases where the compiler can try to optimize based on assuming UB cannot...

When trying to build bullet 3.25 on Alpine Linux with python 3.12 I get the following warnings and errors: ``` ... OPENGL FOUND /usr/lib/libGL.so/usr/lib/libGLU.so -- Found PythonInterp: /usr/bin/python3 (found version...

Is there already a function which allows to detect collisions between two or more objects with signed distance fields as collision shape?

I want to make different parts and assemble them together with the robot arm. So one of my parts have a hole so I can put other parts inside. I...

I have a program that uses btGImpactMeshShape to create a mesh shape and when I scale it the collision detection won't work anymore. But when I remove the below if...